CURATED BY DUMP
7th - 22nd February 2025
Opening : Thursday 6th February , 18:00 - 21:00





AC Larsen, Amy J Wilson, Chaney Manshu Diao, Christina Cushing, Clark Keatley, I.Nakhla, Isabelle Pead, Jingyi Yu, Li Yu, Maggie Menghan Chen, Wenxuan Chen and Yiyang Lu
DUMP presents The Archive of Forgotten Forms, an exhibition that investigates the archive
not as a static repository of the past but as a dynamic and speculative construct—a site
where meaning is continuously reframed across temporal and conceptual boundaries. The
exhibition brings together the launch of DUMP Doom Simulator, a video game set in a
speculative future landscape, with artworks by seven artists exploring the creation and
interpretation of artefacts across various contexts. Whether personal, collective, historical, or
technological, these works interrogate the fragility of material memory, the role of technology
in reimagining preservation, and the evolving cultural narratives that emerge from shifting
contexts.
Alongside the artworks by seven participating artists, DUMP Doom Simulator integrates 46
digital assets scanned from artworks held in DUMP’s storage. These works represent pieces
that artists in London could no longer save due to storage constraints and the pressures of
the living crisis. Set in a speculative future—a desolate world devoid of observable
life—players navigate a landscape that blurs the lines between prehistory and post-
apocalypse. In this imagined planet, the ruins of these artworks are scattered, awaiting
recovery by the players.
DUMP Doom Simulator examines the archive as a construct shaped by acts of preservation,
recovery, and reinterpretation. The project reflects on the shifting value of cultural artefacts
where material records have been eroded, framing preservation as a dynamic rather than
static process. By addressing the ecological concerns of art production and the
environmental cost of archival practices, the work critiques the art world’s entanglement with
systems of excess and scarcity. Amplified by its open-source format, the game democratizes
access to these materials and reimagines ownership as collective and participatory. In doing
so, it transforms the archive into a site of ongoing interaction, re-engagement, and critical
reflection.
This exhibition also marks the culmination of the 3D Preservation Space, a platform
developed by DUMP to explore the potential of 3D digitization and open-source technologies
as tools for preserving material works in a resource-conscious and sustainable manner.
Supported by Arts Council England (ACE), the 3D Preservation Space challenges traditional
notions of the archive, proposing it as an evolving construct that bridges material and digital
practices while addressing the urgency of contemporary cultural preservation.
DUMP Doom Simulator Credit
Lead artists, Creative Director, Concept: DUMP (aka Li Yu and Chaney Manshu Diao)
Game Design and Unreal Development: Yiyang Lu
Game UI/UX and Gameplay Programmer: Jingyi Yu
Original Score by: I. Nakhla
Artwork Digitalisation and Studio reconstruction: Li Yu
DUMP emerged in 2023 in response to the escalating pressures faced by early-career artists in London, where the rising cost of living and instability of physical storage have jeopardized the survival of their artworks’ material records. Confronting these challenges, DUMP positions itself as both an archive and curatorial project, developing creative strategies to preserve and expand the life of artworks that might otherwise remain inaccessible or forgotten. By 2024, the initiative evolved to address not only the urgent need for storage solutions but also broader questions of engagement and the shifting nature of preservation itself.